Both clubs race micro hovercraft based from the "Badassdrones" plan from Thingiverse with Eachine E010 mechanics. Mobula 6 (both kV versions), EMax TinyHawk Freestyle AND Race, BetaFPV 65X, Various Customs based on the LDARC Tiny6/7/8 family, various customs based on the Eachine E010 (15 in all), E011(4 in all), QX65 (2 of), and a few brushless customs based on the Eachine Trashcan frame. What small quads DO I own, bearing in mind I run a club in a school for 11-18's AND an adult evening indoor flying club? It was largely thus with LiftOff as well.ĭid it REALLY matter, well no, not desperately, as long as the quads fly in similar style and performance to what I own or can be tuned as such. I know NewBeeDrone, have used their boards, but don't know the quad. I have to assume that the "Driblet" is connected with LeDrib, then its a blank. Well, I realise that from a UK perspective we don't know what other countries find "current", but I can honestly say that despite being around Tiny Whoops since Fred Flintstone was a junior of mine and we had to short out the Inductrix LVC circuit to get ANY flight time, I'd never heard of or seen ANY of the Whoops you feature. Originally posted by LuGus Studios: the products represented in the game are current products, recently released and currently flown by pilots. We even have official agreements for levels that represent real locations in Liftoff (yes even a agreement with the city of Paris)Īlso, I don't understand why you refuse this, but the products represented in the game are current products, recently released and currently flown by pilots. There's legal processes involved with every brand partnership, and that requires a minimum of communication between parties. To respond to your argument: it's not so much about not promoting brands that don't work with us (in fact the current brands have been added for free), we simply can't legally show brands and products we have no license agreement with. Remember, the classic Liftoff launched with one frame, Liftoff: Micro Drones has 6 already. Just understand that everything comes at a cost, nothing is ever as straightforward as it seems and most of all: this is just a very early version of a game in the middle of development. I appreciate your eagerness and understand the frustration of not having all the information that we as developers have. I encourage everyone to question things and I'm happy to answer and provide insights. The people working on this project are the hardest working people I know and do everything with the best intentions. There's no need to "what the hell" or call us lazy here. Not going to give you negative review or even refund as i know you ll eventualy get it right sooner or later, but cmon! man up! Guess i ll have to stay with real life whoops and volocidrone whoop dlc(even i ll have to admint i run velocidrone time to time in front of my friends, after years of Liftoff promoting/advocating) for some whooping. You cant tell your customers "sorry guys, we reached out the manufacturer but never got reply", thats just lazy excuse. Does not matter how you call it ingame or how it ll be graphicaly represented. But what the hell, if i introduce whoop sim to the market, it would be considered decent to have at least ONE machine that represent and behave like nowdays whoops and is somehow relevant. I get it that you dont want to promote othere companies and their products for free and thats understandable. We also had an open call, so every brand was free to approach us. We approached many brands, the majority did not respond. Originally posted by LuGus Studios:The frames that are in the game are those of manufacturers that where willing to work with us.
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